The top Tactica team !
There are eight characters you could append to your team in Persona 5 Tactica that can be used during battles . You get to opt one to three to swap into every commission or quest , so I ’ve ranked each character reference below .
Each extremity of the Phantom Thieves has their strengths and weaknesses and you ’ll have them all available once you get to level 14 . While you could augment or cover these highs and lows by using Personas , not all of the Persona 5 Tactica heroes are created adequate . So , who to choose in those crunch scenarios ?
Best characters in Persona 5 Tactica
To be true , all the characters have at least one top side in Persona 5 Tactica andyou’ll in all likelihood find you use all of themduring the course of the secret plan . You ’ll nibble even characters I put at the bottom of the list in certain scenarios , as theirparticular skillsfit best , sonever wholly reign out a champion . Also , your gaming way may mean you rate one of the Thieves far higher than me . There are no correct solvent for every scenario here , sopick the team that suits your child’s play mode .
8. Joker
Our glorious leader and your own playable role may not be a pop alternative for the bottom stain on the list . However , Joker ispretty average at most thingsand lack in others , while having no define lineament you ca n’t do without . Amovement stop number of 6 is skilful , but both HP and SP are ordinary . credibly Joker ’s strongest suit is thehigh equipment casualty and foresighted orbit of gun attacks . However , this is trumped by the extra movement speed and reach of Yusuke . Meanwhile , his main acquisition ( Despair ) is okay , but I put it in the lower grade .
7. Mona (Morgana)
You may find yourself using this trade cat more often than seventh place might suggest , but that ’s more down to billet gibe Mona ’s skill do rather than her overall ability . Equaltop bm speed(7 ) can be useful , as can herhigh SP . However , these are balanced out by the lowest base HP in the biz and a comparatively weak chief skill ( Sweep ) , as well aslow battle royal damage and a single mark gun acquirement . Buffing SP is a nice part effect , while wind of Time ( metier damage over a huge arena ) is a good emf skill in sealed scenario .
6. Ryuji (Skull)
While a move speed of 6 , good battle royal damage , and a solid AOE heavy weapon accomplishment can make Skull catch the heart , all aretrumped by other charactersyou’ll find higher on the list . Shock ( Ryuji ’s master skill ) is one of the weakest in the game too , and he has the lowest base SP in the game . Even his Voltage skillBrigantine Blitzkrieg is mediocre(medium Shock damage , but in a unbent line ) as it is credibly the most situational of all the team members . So overall , Skull issolid but routine .
have-to doe with : Quietly storm the Castle guide ( Persona 5 Tactica )
5. Makoto (Queen)
Some may be surprised I ’ve let Makoto so high up the listings , but find out me out . She amount packing theVortex science , which is one of my absolute darling , while she has avery eminent al-Qaida HPand moderately high SP . Movement of 5 is middling hapless , as is her melee damage political party event . But these are made up for withabove - mediocre gunman image and harm , alongside solid scrimmage damage too . As with Skull , her Voltage skill is unremarkable , but I prefer her due to the better groundwork accomplishment bent .
4. Haru (Noir)
While the lowest base movement speed in the secret plan ( 4 ) is really offputting to me , you ca n’t dismiss the ( quite literally)explosive powerof Haru . Her HP and SP are medium , a party boost of Melee Damage fails to get my inwardness racing , and even worse , Hypno is a passably wretched independent attack skill . However , you ’ll beputting her on your team for her gun attacks , which do high volatile harm over a large region and at a somewhat long range ( base of 6 ) . This is practically a skill in itself , but one you may use every round .
3. Ann (Panther)
Ann has thehighest radical twist the biz of all the team members who can equip Personas . Her independent attainment ( Burn ) is n’t one of my darling , but it is better than average . Her substructure health is low and her motion speed is average ( 5 ) , but Panther makes up for this with arange-7 gun attackthat dishes outAOE multi - chatoyant damage . This more than makes up for very low-pitched melee terms , as does herVoltage attainment Femme Fatale(summons a unit to do price to a target ) , which is always going to be useful .
2. Erina
Erina hasgreat movement speed(6 ) , plus thehighest base HP and SP in the game . This is of line balanced by the fact she ca n’t equip a Persona , butForget as her main skill attackmore than makes up for this . Her melee damage is solid and while her gun for hire range is only 5 , it is AoE , which is often useful peculiarly if you ’re crushed on AoE Persona skills tardily in a battle . Erina’sexcellent Voltage skillFlag of Freedom draws nearby unit out of covering fire , permit you to put together a nice running of One More motility and probably a Triple Threat . Finally , her party effect boosts HP , which is always useful .
1. Yusuke (Fox)
With thebest natural movementin the biz ( 7 ) , as well as thelongest gun attack range(9 ) , Yusuke takes the winnings in my books . While his weapon power is n’t the strongest , and he is a individual - target hitter , the addition ofmulti - shotmakes up for this in footing of tramp attacks . Better stillhis natural Persona is Freeze , which is themost effective acquisition in the gamein my experience . The Fox ’s melee attack is even middle of the route , meaning he has no weaknesses beyond Voltage accomplishment Like A Phantom ( process decoy ) , which is very situational .
For more on Persona 5 Tactica , check outStealing Classified Info Walkthrough - Persona 5 Tactica !
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