Here ’s your personal zombie dictionary …
Zombies are the bread and butter of MWZ , with many different types featured in - game . Here are their strengths and weakness to help you survive your next mate .
Every type of zombie in MW3
Whether you ’re explore small - threat areasfor experienceor braving gamy - threat ones , you ’re proceed to want to know what every type of zombie can do and the skillful way to kill them . Some zombies only take a few shots to drink down , while others can take several clip to work down . So , countenance ’s start with the bedrock .
Standard Zombie
These frail zombies are fodder for most types of weapon system fervency . Their greateststrengthis their power to overwhelm your squad in big number . They are also rather tanky if shot in the torso .
If you want to kill standard zombie efficiently , apply guns that have large clips , deal volatile damage , or have conal areas of burden . dart for theheadto pour down them in one or two shots .
Armored Zombie
These automaton function exactly the same as a standard zombi , the only departure being they have armor . Armor mean they take more shots to kill , so having an upgraded weapon will help bring them down . Theirstrengthis their sheer tankiness and their ability to fuse in with the standard zombie hoard .
As forweaknesses , armored zombie are fewer in number and do not cover any more damage than their received twin . inject them with high-pitched - damage bullet and they will crumble cursorily .
Hellhound
These zombies are n’t exactly your running - of - the - mill shambling corpses . They ’re dog , and they run on four feet , making their greateststrengththeir high mobility . Additionally , they tend to derive at you in camp , making booking with these dog dangerous if you ’re unprepared . Even after kill them , they explode and deal impairment to you if you ’re too snug .
Their greatestweaknessis that they are extremely delicate and have blue health . They can be kill with just about anything in only one or two dig , even melee artillery .
Mimic
Mimics are elect zombies that do n’t unremarkably come along out in the wilderness . Instead , you will almost always find a Mimic transformed into an Aether Chest , making their greateststrengththe element of surprise . They typically wo n’t take their true form unless you attempt to despoil the chest . Be measured doing so , because these zombie will catch and throw your teammate if you ’re not measured .
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Their greatestweaknessis their lack of any kind of rove ability making them very easy to kite out , even if alone . They also are n’t that tanky for an elite zombie .
Crawler
Crawlers are small than your average zombi because they crawl on the ground instead of timber toward you . These can be numerous look on the activeness you ’re doing , but they can almost always be find inside of Infested buildings . Their greateststrengthis their small stature , force you to aim a little abject than your middling zombi spirit . They also deal important equipment casualty to you if they get tight , because they explode when they do .
Their greatestweaknessis their frailty . Crawlers only take a couple of stroke to land down , and they are easy to take flight from if you get too far away from their infested location .
Mangler
maimer are elect zombiesthat have vigor cannons strapped to their left arm . They are one of the more serious types of zombies because they have entree to a ranged attack that cope a lot of harm within a big arena . However , their greateststrengthis how bulky they are . They move fairly fast , are armored , have a heavy wellness drag , and are not easy to trap on terrain for kite .
The one mainweaknessthey have is also their mountain range . They bank to a great extent on their cannon to deal damage to you , but you may out - range it easily if you have room to move . In the ideal scenario , you need the Mangler to be furrow one role player at a time , prevent it from firing the cannon .
Disciple
Disciples are elect zombies that control the horde of zombie to do their bidding . in the first place they are buffer storage that empower one zombie in the expanse . They float around and , on juncture , attack you with a tether - like beam that trade damage . Theirstrengthis their defenses . Zombies surround them forever , making them arduous to kill . On top of that , they will constantly stay aside from you , making them hard to contact .
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Their greatestweaknessis their want of attack power . They deal decent damage to you if you may even get them to attack . However , they do n’t have many of the unique unsavoury abilities other elite zombie have . This means that if you could isolate them away from the horde , they become fodder .
Mega Abomination
These monstrous , towering zombies are total powerhouses that seem practically unstoppable . They only seem seldom within the High Threat zona , and they summon a host of zombies with them . Theirstrengthsare legion . Firstly , they are by far the most durable zombies in MWZ , able-bodied to shrug off most fervency with relaxation . They have a monumental health pool , deal monolithic damage , are fairly truehearted , and are highly aggressive .
The only realweaknessthese things have is that their large size name them an comfortable butt for every character of arm in the game . Ihighly recommendyour police squad all have Wonder guns on hand before deciding to occupy this brute ; I also suggest tempt it to an participating Deadbolt Turret in the area if you could .
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