Choose the right Operators that suit your playstyle !
In Arknights , instrumentalist get to choose Operators from eight unequalled Classes , with special archetype that determine the role of that character . Here ’s our Arknights tier up listing of the best character reference in the secret plan .
All Operators in Arknights ranked
What you have to keep in mind is that Arknights is a tower defense game with many maps and many strategy you could put through . Not all operators will be as effective on all mapping , so it ’s difficult to rank them . I could rank them by my favorites ( Aak forever ) , but for this article , I ’ll rank them by their overall usefulness .
As I mention , a lot of the operators ' utility is situational . Some operator others might favor may not befit your playstyle or team makeup . We recommend players test out their preferred operator accord to their gameplay . Below is a listing of Operators from each Class that perform brilliantly , even in difficult circumstance .
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Best Vanguard Operator
Vanguards are unremarkably the first to be deploy onto a map with their depressed stateless person to manage the first enemies . They also often have abilities that will rejuvenate DP , specially utile when the displaced person does n’t ego - regenerate on some maps .
Bagpipe stands at the helm of S+ Tier character , and she is one of the Vanguard Operators every player needs in their frontline . Martial Tradition is her Elite 2 endowment that adds SP to Vanguards on her team at the start of a map and get the fight at an advantage . Her unparalleled trait also obtains one DP with every enemy she defeats . She is ideally suited for a DP - win playstyle , a perfect father Vanguard .
Ines is a versatile Vanguard with strong damage output and her alone trait that contract redeployment fourth dimension . Her natural endowment , Shadow Weave , will bind an foe after an attack and then slip their ATK , controlling the conflict ’s pace . She can also reveal invisible enemies , opening them up for attacks from her teammates , even when she is n’t on the single-valued function . Not only can she reveal unseeable enemies , but she can also become invisible with her science , flesh out her attack range .
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Best Guard Operator in Arknights
Guards are a year that causes high-pitched melee damage to enemy units . They work closely with Defender operators , taking out the enemies they block off .
Currently , Surtr is the most powerful Arts Guard whole in Arknights . One of the most interesting factors about her is her talent , Remnant Ash . It foreclose her HP from fall down below one after receive fatal damage . After a sure amount of time , she will leave the subject area , but while taking her last breaths , she will induce melee damage with ATK and SP promote from her skills .
Młynar is a slow DPS Nuker that does n’t block unless his skill is active . However , when he is idle , he will get a gradual ATK rise for 40 instant . You postulate to clock him right for the most efficiency . Luckily , his stateless person is moderately low at 12 , so you may put him on the playing area pretty ahead of time on and have him lay up . He is also a keen beguilement , attracting foeman attention with his untouched talent . The unspoiled skill for him to habituate is Unbrilliant Glory , as it increases his fire range , his trait ( the gradual attack rise ) , and his ATK .
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Best Defender Operator in Arknights
guardian operators have high HP and defence force , protecting the rest of your units from foe attacks . They do n’t have gamy ATK , but they are used to discontinue foe in their path while your other units , like Guards , finish them off .
Saria is a top guardian Defender Operator focusing on healing , defense , and support . Her Skills admit First Aid , Medicine Dispensing , and Calcification . First economic aid restores the HP of a nearby ally with HP below 50 % . Similarly , Medicine Dispensing heal all ally in a panoptic reach . Calcification not only heals all allies in mountain chain but also amplify the Arts damage inflicted on enemies , making her the perfect Defender in Arknights .
self-mortification dishes out her judgement to her foeman with Arts impairment . Keep in mind that she ca n’t be cure , so she is very dependent on roadblock creation . Her first talent sharpen on roadblock creation , while her 2nd talent reflects the damage inflicted upon the barriers as Arts terms . Trial of Thorns works absolutely with her talents , forthwith profit her a barrier and increase her ATK and agro level . Penance is a staring Defender jazz group of blocking and direct out enemy .
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Best Specialist Operator
Specialist Operators utilize specialties to attack enemies . Due to this , they are n’t useful on every map and should n’t usually be part of your general team . They shine best when needed , and here are the brightest operator .
Once Texas the Omertosa vote down an enemy , her natural endowment will recuperate all HP and reactivate her skill . The skill that works very well with this natural endowment is Unrelenting Downpour , which deals a muckle of AoE Arts impairment and reduce enemies RES for all of your teammates . However , if you prefer crowd ascendance , then you should go for Torrential Sword Rain , which will stupefy and deal Arts damage to foe in range , as well as loose Sword Rain upon them for additional Arts harm and a mini stun .
Specter the Unchained has a unique trait where she does n’t retreat upon receiving lethal wrong but swaps with a Substitute of similar stats and different abilities . So long as the Substitute stays alive for 20 seconds , Specter will swap back with HP restored . This can be combined with The Skill to hold up , trade HP percentage with the scummy HP friend nearby . Her HP may be dispirited , but she gains an ATK boost , and even if she is wounded , you may count on the Substitute to keep her alive .
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Best Sniper Operator
The Sniper class does exactly what you expect : snipes and deals ranged strong-arm harm and provide gang control for incoming wave of enemies .
Ch’en the Holungday might be on vacation , but the enemies are still in danger from her AoE propagate shooting . All of the acquisition are based on ammo , meaning they stop once it is used up . Her talent that reduces ammo usage can be good to set up . Holiday Storm is her go - to acquirement , as it spread out the attack range , boosts ATK , and deploys a sticky liquid that debuffs the enemy ’s movement speed and DEF .
Exusiai is the best choice if you ’re looking for the perfect Sniper Operator to deal high price to aerial enemy . Exusiai ’s Skills let in Charging Mode , Shooting Mode , and Overloading Mode . The Operator inject three , four , and five time in a wrangle , deal extremely high ATK Damage . Her Talents include Fast Cartridge and Angel ’s Blessing , which give allies ATK and Max HP buff .
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Best Caster Operator
An Arknights Operator class that deals drift magical Arts damage . utter for strike high-pitched DEF enemies that usually have abject RES .
Eyjafjalla
Eyjafjalla is the strongest Caster Class Operator in Arknights . Her Pyrobreath Talent gives inactive buffs to other Casters on the squad and has super high onslaught and AoE Arts damage . Her Ignition Skill deals 240 % attack with Magic damage , while Volcano deals +55 % ATK with increase range and speeding .
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Ifrit is a Caster with a singular range of 5 tiles in a line of merchandise , perfect for dealing AoE Arts terms . Her talents concentrate on debuffing the RES of all enemies in ambit or quickly recovering SP , allowing her to constantly use her accomplishment . you’re able to even use her skill to inflict a further reticuloendothelial system debuff and an ATK cost increase to herself on basis enemies . Ifrit is a corking damage dealer and a debuff operator .
Best Medic Operator
Medic operators in Arknights focus on healing their friend . They do n’t usually ATK , and with their range , they are well put somewhere at the back of the rail line where they can be protect from enemies .
Kal’tsit is n’t a trefoil in the common common sense , just as a therapist . She still heals ally with her trait , but most of her skills and talents are focalize on her summon whole , Mon3tr . instruction : Meltdown turns Mon3tr into one of the most herculean unit in Arknights with a DEF and ATK hike . Kal’tsit ’s longer range also means she can deploy Mon3tr where he is most useful , obstruct and controlling the lane from incoming enemies .
Shining is a ranged healer classified as a Medic Operator who buffs friend Defense . Shining ’s Auto - Protect Skill grants shields on the next heal , while Creed Field increase ATK +20 % and DEF +30 % for all allies in compass . Her Black Fiend ’s Protection increase friend DEF , and it ’s idealistic to stay within her ability reach .
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Best Supporter Operator
helper are a wide-ranging bunch that can further ally , debuff enemy , or summon units for help . Some will deal Arts damage and can be used in position of the DP - expensive casters .
Skadi the Corrupting Heart can mend unit of measurement with her trait but is very vulnerable to enemy onrush . She can summon a Seaborn that has its ' own approach range , give those enemies that Skadi herself ca n’t progress to . As Skadi is a more medic supporter , her skill speculate this , too . Wish of Burial Beyond Light is where she shinny the most , advance ally ATK and DEF stats along with her healing trait .
Ling is a Supporter operator in Arknights that focuses on summons . These can be used in various room , as they can be invest on ranged and ground onset tiles . Her To Remain Oneself can compound all her summons within each other ’s grasp into a Higher phase . This skill will also boost hers and the summons ' ATK and DEF , making them great equipment casualty dealer .
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