Concentrate on these spells to dominate the field of honor
Some of thestrongest magical spell availableto you in Baldur ’s Gate 3 use the Concentration mechanic , and it ’s because they are balance by their limited use ( i.e. one at a time ) . The good denseness trance propose huge full price , incredible crowd control effects , and potent buffs to your party . With that , here are our good word .
Baldur’s Gate 3 - Best Concentration Spells, Ranked
The spell list are n’t in any picky order among their respective tiers due to the numerous different ways they can be utilized — often there is no correct answer , and sometimes there is one clear victor .
S Tier Concentration Spells in BG3
Haste
Arguably the strong buff in the full biz , Haste offers so many benefits it is hard to tell enough how valuable it is to your political party . A great public-service corporation tour that enable more damage , more actions , better survivability , and better mobility , it ’s judicious to always have someone in your company that can cast Haste .
Bless
Much like Haste , Bless offer significant devotee to your entire company , regardless of their theatrical role . As a spell that meliorate Chance to Hit , Bless is always a welcomed improver , particularly against those enemy with higher - than - ordinary Armor Class ( AC ) .
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A Tier Concentration Spells in BG3
Globe of Invulnerability
The solvent to any situation that goes south very fast , it simply prevent your entire party from occupy equipment casualty for three turn . Due to the invulnerability , Concentration can not be interrupted if the castor is within it . The only veridical downside is how eminent stage of a spell this is , but that ’s to be expected when it prevent all potential dying while it is active .
Cloudkill
Cloudkill is a high - legal injury , with child Area of Effect ( AoE ) spell that has a luck to do massive damage to anything inside it every single play . Even better , it can be shift every turn using an Action , and has no underlying turn duration . Its huge , compromising radius is what puts this spell so richly on the list .
Hold Person/Monster
A drain spell that completely renders the target unable to defend itself , while guaranteeing Critical Hits . As far as Crowd Control spell go , it is one of the most knock-down , limited only by the number of targets it can hit at once .
Shield of Faith
Shield of Faith is a near - permanent increase to your AC with no string bond . function very like to Mage Armor , but without the annoying limitations .
B Tier Concentration Spells in BG3
Web
As the name mean , World Wide Web get over a big region in spider entanglement that retard trend and peradventure Enwebs if the prey fail a DEX save . A very strong area disaffirmation while , it ’s sodding for stopping even the most resilient enemies in their cut .
Hunger of Hadar
Incredibly strong due to its power to inflict both inhuman and Acid damage in a very large area that is also considered Difficult Terrain . Even better , it functions like a high - damage dark spell , making it one of the best area defense tools in the game . The only downside ? It is sole to Warlocks .
Call Lightning
Call Lightning has always been an iconic spell within D&D , and Baldur ’s Gate 3 has abide by its major power . An nauseating patch , Call Lightning ’s Concentration benefit comes from being able-bodied to remould it several times over without have to use another Spell Slot ; its unbelievable range also draw it a fantastic ecumenical nuke tool . Combine the spell with a Wet butt and you get one of the good consistently strong nukes in the entire game . However , requiring Wet position to arrive at its full potentiality is why it ’s not high on the leaning .
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C Tier Concentration Spells in BG3
Spirit Guardians
Spirit Guardians is a summoning trance that subroutine like a sentry to anyone who dare enough to come nigh . Due to it not take a Turn limit point , it is strong at keeping enemies at Laurus nobilis or funnelling them into choke points .
Sunbeam
A potent shaft of light that blinds targets and deals in high spirits damage . Can be dislodge every turn at the cost of an Action , which is unadulterated since its narrow area of effect can be maneuvered out of fair well . Repositioning is liberal to remodel .
Moonbeam
Similar to Sunbeam but deals less damage and has fewer secondary effects . However , Moonbeam is Spell Level 2 while Sunbeam is Spell Level 6 , allowing this spell to be cast far more often . Covers approximately the same area as Sunbeam . retrieve of it as the third-year version of the iconic turn .
Dominate Person/Beast
Turns a Humanoid opposition into your ally that fights for you . Incredibly warm when it works , but due to the Humanoid limitation and the fact a dominated mark can break your supremacy , it puts it down a tier from Hold Person / Monster .
Barkskin
Another iconic D&D magical spell that changes a target ’s AC to 16 . Powerful for casters that have n’t been focusing on ego - conservation much . Does n’t have an effect on targets beyond 16 AC already .
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