Shoot to kill .
The Gunner is the first unlockable course of study in Deep Rock Galactic : survivor , and is designed as the DPS class of the game . Here is a guide on how to build him to maximise his potential drop and shred through swarms and bosses .
Best Gunner Build in Deep Rock Galactic Survivors
Each hustler has a role at which they stand out , and for the Gunner that is dealing price . While you’re able to choose the upgrades and weapons to cover up for his weaknesses — those being excavation focal ratio , and movement upper — I found he thrive when you double down on his strength ( DP and armor ) . That is why this build is point towards increasing his overall damage , farming XP from swarms and creating crack to get out through the enemies rather of through the walls .
Best Class Mod for the Gunner in Deep Rock Galactic: Survivors
All grade mods are useful , count on the type of run you desire to make and your preferred playstyle . But I found theJuggernautto be the strongest overall , and my front-runner to meet . This is because although it receives a debuff in artillery chain of mountains , the Gunner already works best when in close striking with the swarm ; and in interchange , the Juggernaut have a +10 to Armor and +50 to HP , which allows you to walk through swarms , if needed , andfarm that additional XP in the early stagesof the level .
This class mod is harder to expend at the beginning because the starter arm , the " Bulldog " Heavy Revolver , can be dull and underwhelming when surrounded by many enemies . But you could even out up the Gunner cursorily , and soon you ’ll be able to add more weapon to your loadout .
connect : Deep Rock Galactic Survivor : Engineer Total Turret human body guide
Best Weapons for the Gunner in Deep Rock Galactic Survivors
You ca n’t change your weapons later in the tally , so if you do n’t get the arm you need , I advise you to spend on re - rolls until you have better selection uncommitted .
You ’ll want to get the Gunner to rank 12 as before long as possible to unlock one of his best weapons — the"Thunderhead " Heavy Autocannon , which deals superb damage and gives a small knock back to enemy ( include mini bosses ) . Once you unlock the Heavy Gunner Class Mod , this will be your starting artillery .
I always get theIncendiary Grenadeafter seeing how much wrong it consider after an entire rivulet .
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Other weapon that pair well with the Thunderhead are the"Stubby " Voltaic SMGfrom the Engineer Class , that shoots firm electrical bullets in close space , and theSubata 120from the Driller , which shoots behind you and covers your only blind speckle when you are kite a Boss or a Swarm .
at last , the Drak-25 Plasma Carbine — unlock by the Scout at level 21 but available also for the Gunner — is the best DP gun since the blood plasma bullets recoil against the wall .
Best Overclocks for the Gunner in Deep Rock Galactic: Survivors
This build is center on Status Effect terms , which mean is always best to select an Overclock that turns your damage into Fire or Electric . For the"Lead Storm " Powered Minigun , for model , you should choose thePan Fried ShellsOverclock at level 6 , 12 , or 18 .
Best Upgrades for the Gunner in Deep Rock Galactic: Survivors
Any upgrade that increase raw harm orStatus Effect damageis precedency for this human body . However , if you do n’t want to expend gold re - ramble the upgrades , you may seize a few upgrades on Armour and Movement Speed as well . commend weapons get their overclocks at point 6 , 12 , and 18 , so it is utilitarian to bring the Lead Storm Powered Minigun and the Thunderhead Heavy Autocannon to those levels as spry as possible .
Best Artifacts for the Gunner in Deep Rock Galactic Survivors
Although there are some artifacts that are great on their own ( like theBLT Ration Packwhich gives you +70 Max HP , and a useful +2 Life Regen , or theRed Sugar Cubewhich allows you to increase your Max HP by 2 every meter you mend up ) , it is serious to pick artifacts that have synergy with each other .
For example , you may conflate theNitra Scanner(gives a lowly prospect to find Nitra when mine any rock ) with theNitragenic Powder(Increases your critical opportunity by 0.5 % for every Nitra you have ) and thePickled Nitra(Increases your harm 2 % and decreases your move speed 0.5 % for every Nitra you have ) .
Or pick theGold Scanner(small chance to find out Gold when mining any variety of rock and roll ) and theGold - Tipped Bullets(Increase your damage done by 1 % for every 5 Au you have ) .
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lastly , a strong combining is thePopup Tripod(increases your ardour pace +2 % and reload stop number +2 % while standing still . live for 2s , heap up to 10 time ) , with theBarley Bulb Juice(gives you a temporary movespeed buff when standing still of +5 % Movespeed for 3 second , up to 5 muckle ) and theAmmo Rig(+50 % Fire Rate , -15 % Move Speed ) .
touch : Latest Deep Rock Galactic Survivor Patch government note 0.2.146d Update – February 2024
How to play the Gunner in Deep Rock Galactic Survivors
In the early microscope stage , you need to get that sweet XP from the easy enemy by farming the swarms , and delay killing the Stage gaffer until you ’ve collect enough Gold , Nitra , and discharge your level objectives .
If you are looking for more onDeep Rock Galactic : survivor , checkHow to unlock all characters in Deep Rock Galactic SurvivorandDeep Rock Galactic Survivors Tips and Trickshere on Pro Game Guides .
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Image via Funday Games