heap your scorecard collection with the best of the best !
There are so many great element to Harry Potter Magic Awakened , such as getting sorted into your preferent House , interacting with other player , and , one of my personal dearie , playing Quidditch . But the most authoritative facet of them all is collecting spell circuit board . After all , you ’ll need plenty of spell posting in your ingathering to resist a luck in your duels and struggle . If you ’re wondering which circuit card you should really be looking out for , we have you hide with a whole listing of every card rate in tiers !
Harry Potter Magic Awakened Best Cards Tier List
These are all the cards in the game , ranked from due south - grade , being the very good and most useful circuit card , to C - level , being the least utile cards . These ranking are base on our own personal judgment and experience , so you may find you have a unlike perspective . Take a aspect below and try them out for yourself .
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Harry Potter Magic Awakened All Cards, Ranked
All S Tier Cards in Harry Potter Magic Awakened
It really ca n’t be much of a surprise to see this swearword at the very top of our tilt . Yes , it may be a curse , but sometimes the darkest spells do the most impairment in struggle . Avada Kedavra damages the first enemy in line of flock and begins to stack . Although it is n’t an instant kill right off the cricket bat , it can instantaneously kill targets after it stacks up to four times .
Crucio is another Unforgivable Curse but also happens to be , unsurprisingly , one of the best to use in battle . Like Avada Kedavra , Crucio has one of the highest damaging attacks , attacking a nearby enemy with increasing equipment casualty each time , plus it ’s adequate to of sensational enemies that are not magician .
Sectumsepra is very similar to Crucio , and in some cases , it may seem like an even full spell since it is capable of spring to an superfluous foe at once and has a repeating effect . However , it deals less damage than the Crucio curse , which is why it is just slightly outweighed .
Lightning Storm is reasonably much an improved rendering of the Thunderstorm card . It attacks haphazardly with fifteen lightning bolts with a nice amount of equipment casualty , plus it increase scathe even more whenever an enemy is shoot down . After five enemy are vote down , it can then attack all enemy at once , which is what make it such a eminent - tier calling card .
Stupefy is subjectively a great batting order , although some mass may differ . However , in my opinion , it can be very powerful and useful in battle for knockback and stunning , plus it only costs 3 MP to cast . It is capable of knock an adversary backwards , and if that opponent collides with another enemy , it can damage and stupefy both of them . This mean hit two opponents with one card and possibly stunning them and setting them up for following attacks .
Kelpie is a Legendary card , and for unspoilt reason . It wander an AoE and swim back toward the castor , potentially damage anything that sits in its path . When it makes contact with an foe , it will place its AoE at that spot and repeat its swimming back . This can repeat up to three time before it is returned to the castor . Its repeating blast are what makes it such a powerful card and well deserving keeping in your deck of cards .
Obscurus may seem out of place for S - tier because it is so unlike than the other cards in the rank , but it is not one you want to pretermit . This card allows you to become invisible and , while so , inflict damage to a designated domain and also trim down their fastness in the process . That mean you’re able to avoid taking damage while you are also dealing damage out . It is a must for peculiarly unmanageable solo conflict .
All A Tier Cards in Harry Potter Magic Awakened
Broomstick is standardised to Kelpie in several aspects since it is capable of fly out and fall to the caster , dealing damage to all enemies in its path . It only costs 2 MP , which is why it is so utile of a card to employ , but it does n’t quite make do as much hurt as Kelpie , which is why it sits just a bit low-pitched in the ranking .
The Monster Book of Monsters may seem like a low - level spell , and it really does n’t portion out as much damage as some of the others , but it becomes the most helpful for its knockback ability . This monstrous book charges forwards at the opposition , pushing them all the way back with its bearing and then damaging them . This is a must for keeping melee enemies at embayment and why it rightly sits toward the top of A - tier up .
Protego is one of the best supportive , defensive cards in the game because it is able to protect multiple allies at once in a object wheel spoke by range shield on all of them . These shields could mean the difference between lifetime or death in a battle , and being capable of protect multiple friend at once is a gravy .
Another of the good healing spells is Episkey . Although this can only heal one friend at a time , it still performs the most healing out of any other supportive spells and only cost 3 MP to cast . When it comes down to it , however , Protego is just slightly more helpful because you could protect more ally at a time .
We ’ve all seen just how powerful the Whomping Willow can be in the movies , and that is still true for the identity card . Although the Whomping Willow is a grounded card , incapable of moving about the theatre of operations , it still deals massive damage to enemy around it and can take out them in toward it , which works keen for defense as well .
Side - along Apparition is another utilitarian supportive patch . It ’s not quite as goodish when it comes to healing , but it can pull an ally toward you , helping them escape a particularly grievous situation and providing them with a little extra health .
Expulso is another card that may easy be overlooked because it is only Rare and costs very little MP to cast . However , these also make it a bit of a dark horse . Much like The Monster Book of Monsters , what throw it so great is its knockback ability . It causes a slight plosion in a intend area , knocking back enemy nearby it , and can deal some damage at the same meter . This is super helpful for hold on enemy at bay and buy you some more clip to cast more spells .
The Fwooper is another nifty wit for sensational enemy , plus it is able of targeting multiple enemies at once . It summons two of the Fwooper birds , allowing them to ring the target area and apply their screams to terrorize them . However , if you ’re fighting other wizard , this will have no effect on them , which is why it is n’t quite as high in the rankings .
What makes the Arcromantula Nest so great of a visiting card is its lastability . It is capable of summoning up to three tarantulas that deal damage , plus when the nest is destroyed , it leaves an AoE of venom on the primer , which also damages foeman . This can also be a great defensive manoeuvre as well , allowing you to trouble the enemy long enough for you to cast more keen spells .
The Blast - Ended Skrewt is also a stationary card like Fire Crab and Whomping Willow but also has its own unique power to help lower the MP of other motion cards that you have in helping hand to toy . While this can be useful in certain situations to help you play out multiple cards at once , it is rather expensive of a card itself , which make it a small less convenient .
Galcius is another circuit card that can be particularly useful for the defensive scene . Although it does n’t manage that much damage , it can hit up to eight enemies in line of sight and immobilize them in place for a short while .
We see the Troll very early on in the plot , and it does support as one of the good prejudicious cards , specially with its third straight attack that can do up to 160 % of damage . But with his heavily - hitting attack also come in a turn of phlegm which can put a muffler on it , specially if your foe have degraded attacks .
Bewitched Snowballs is honestly almost exactly like Glacius , but since it does n’t deal any wrong , it is just a little bit less useful . However , it is still capable of freezing multiple enemy into place and keeping you defended and quick to set up another onslaught .
The Matagot card is another groovy card , similar to Sectumsepra , but of a lower scale . It is able of damage an enemy and then break off into another enemy when the enemy reaches 50 % health . This is great for progressively come apart down multiple enemy and setting you up for success , but you ’ll require to follow it with another flak to really finish them off .
Aquamenti is very literally a watered - down variation of Glacius . Although it does n’t freeze foe , it institutionalise out ten blasts of urine that can increase in price with each sequential hit that it defecate contact with .
The Fire Crab is another stationary lineup , much like the Whomping Willow , which makes it great for assault enemies in its vicinity . It is n’t up to of turning around or be active , however , and unlike the Whomping Willow , it can not get out enemies toward it , which is why it gets slightly outweighed .
The Wizard Chess piece sit around just above B - tier because although it can be great for unhinge and drawing foeman in , it is really just a mid - grade placard when it comes to terms and other effects . It taunts enemy toward it , and when it is defeat , it turns into an AoE attack that draws enemies in and deals some scathe .
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All B Tier Cards in Harry Potter Magic Awakened
Thunderstorm is almost exactly the same card as Lightning Storm . It just simply does n’t add up to the same amount of damage . However , in all other look , it pretty much acts the accurate same . It casts 15 full strikes on random enemy , and if it kill five , it can hit all of them at once .
Erumpent is another variety of mid lineup . It can be great for stunning enemies as it charge out and prioritize wizard enemies with its stun . So , it ’s great for solo dueling but really fall flat compare to other option .
This is a lower - level version of Thunderstorm and Lightning Storm , except there is only one swarm that is used , and it can only arrive at one aim . However , it is a movable cloud that round any enemy near it and can repress their healing when it hits them .
Phoenix is a Legendary wag that is all about healing , and it is pretty great for healing . The Phoenix can be kill three times and still be resurrected for area healing before it is returned to the player ’s pack of cards . The only downside to this card is that it is very expensive in MP and could potentially hinder you from dealing with the call for damage .
favourable Snitch is another supportive wag , but it really is not entirely essential to your gameplay . It is adequate to of regenerating MP and drive for you and your allies . This is great to help oneself make your battle smooth defensively , but since it is just used as financial support , it remains in the mid - tier vitamin B complex ranking .
We all saw how epical the Orb of Water was when Dumbledore used it in the Order of the Phoenix , but you may be just a little defeated when you seek to utilize it in your own battle . This plug-in if strictly just for arresting enemies and is really only helpful when using it against non - wizard foe since it will only ground whizz .
Fiendfyre is a Legendary card , but it is only really groovy in the correct circumstances , which is why it falls lower in the rankings . Fiendfyre requires twelve units to be defeated before it can commence snipe three units at the same time . However , the best part about it is that it grows and increase its attack with each enemy unit that is vote down .
This legendary dragon may seem like a heavy - hitting attempt card , and it can be . The reason it falls small in the rankings is that it first require the dragon to slow cure up to full HP to dream up out of its testicle — only when it hatches can it send out three fireballs at random enemies .
The Baby Antipodean Opaleye is just like the Norwegian Ridgeback , only it does n’t need to hatch . While this may seem like it makes it better of a board , it actually does n’t since the Antipodean only attain one unit . The only vantage it has is its AoE.
Protego Diabolica create a puritanic tintinnabulation of fire that will visit enemy inside and is capable of manifesting dragons that will attack the enemies farthest away . The downside to this card , and why it is n’t further up in our rankings , is that the foe must be inside the ring to receive the most damage , so it will only wreak very well for counter stationary form like the Whopping Willow or Fire Crab .
This is belike one of the least utile Legendary cards , and that is because it is only really mean for drawing foeman in with its twit and to assist defensively . Defensively it can be pretty by assist you receive less damage .
All C Tier Cards in Harry Potter Magic Awakened
Though the Howler in the motion-picture show was all just about plethora , this Howler is equal to of so much more . The Howler is sent to a mark ’s placement and give the target damage , stun , and ungovernable motility . This can be very helpful in fitting situations , particularly from a justificative standpoint , since it really wo n’t deal quite as much damage to take down an foe .
Incarcerous is one of the better low - tier justificatory cards . Especially if you ’re just getting get out , this can be a not bad way to stupefy enemies and buy yourself more time to build up your MP and cast another spell in succession . It only go for a very limited time , however .
wing Catapult is pretty much incisively as it sound . This summons a minuscule mini catapult with wings that fly out and begin tear back toward the summoner . Once its shot has made inter-group communication with an enemy , it will can out two more shot immediately at that same target area . This seems pretty goodish , but the legal injury is minuscule compare to other attacks like this , such as Kelpie or even the Broomstick .
Swelling Solution is an all - out accompaniment identity card , which is why it only makes it so far in the ranking compare to bill that deal damage . However , in terms of its support , it could really come in clutch . This calling card throws a bottle of Swelling root into a target area . Any allies inwardly will increase size , apparent motion speed , and attack speed , which could really help you get the upper hand in your fight .
Portkey is a lower - tier adaptation of Side - Along Apparition . It pretty much has the same ability , teleporting allies and shielding them , but it is n’t quite as useful when compared to the other menu . It can fare in use when trying to help out an ally that is in a particularly life-threatening scenario .
Essence of Dittany is a low - tier healing card ; like most other cards in C - tier , it can be capital for start up out but easy gets beat out by other poster in the hereafter once you may acquire them . It will periodically heal players standing in the butt area , but this means you must stay put in that area while waiting for the heals , and since it only happens sporadically , it could mean death before then .
Protego Totalum is very much like the Protego spell since it is able to cast a shield around you and kibosh some damage . However , it can only be cast on you . Because of this , it is honestly only utilitarian during solo battles and will only protect you for a limited time .
Acromantula Venom is a great starter defensive board . It contrive an AoE venom on the background that damages and slows the enemies that step into it . Although it in all likelihood would n’t save you from being damage , it can buy you more time and is more useful when you ’re just beginning your Hogwarts journey .
These were used to express Hermione ’s wraith , and they can express yours too by mobilize these six fierce canaries to charge at the nearest enemy and damage them . They do n’t dole out knockback , and their damage is not that great , so it remains a lower - tier card compare to other similar single .
The Cornish Pixies is another vexation card that is great for when you ’re first starting out but is easy out - damage and preponderate by cards the more you come on . It summons three fly Cornish Pixies that set on the close opposition , but , like the Centaur and the Spiders , they do n’t last very long .
The Centaur circuit card is just one measure up from the Spiders . Much like it , it is n’t very useful in struggle since it does n’t really provide much equipment casualty and tends to die fairly quickly . However , it is capable of ramble attacks which can be adequate for some supportive damage .
The Spiders card is one of the most basic hurl in the plot . Yes , they can be great for a little distraction , but they knead more as a abbreviated annoyance that apportion a flyspeck flake of damage than for anything else of real economic value .
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