Earthmover serves as both the boss of the final level of Act 3 and as the spirit level itself due to his giant size and imposingness . Although challenging at first , once I learn how to overcome the Earthmover inULTRAKILL , I found him much less dread than before .
Best ways to defeat Earthmover in ULTRAKILL
1000 - THR Earthmover awaits you at spirit level 7 - 4 '' … Like Antennas to Heaven '' and there are two methods to go about defeating the elephantine mech . The first method acting takes you through the Earthmover ’s Interior Department , whereas the second one relies on using the game ’s rocket - grabbing mechanics to take you directly to its head .
Go through the Earthmover
Once you choke through the burrow , use the Whiplash and pull yourself up the Earthmover ’s leg via grapple points . Use smash to reach the first platform that lead you up the Earthmover ’s torso and destroy Streetcleaners in your itinerary . At the close of the political program , you ’ll see a jump pad — use it to get up to the next platform and stay to the next saltation pad .
mount the ladder after the second start pad and use the grapple point to lower the platforms and cross them . Take out the Guttertank , go up the second ladder , and parachute across the heated pipes . Destroy the Mannequins , the Gutterman , and the Malicious Face hold back inside the car .
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vote out the 1000 - THR Defence System and climb the elevator , where you ’ll postulate to destroy six Idols to gain ground to the machine ’s brain . Avoid the mental capacity ’s move laser gridiron and block its rocket by perforate them while destroy the god that pop from the footing . After you destroy the learning ability , you ’ll have 80 seconds to escape the Earthmover ’s interior .
Go down the open prick and use grapple point to avoid getting sting on the priming coat . At the final stage of the shaft , you ’ll return to the Idol elbow room , where you ’ll require to take out some Streetcleaners and Mannequins with an occasional Gutterman . Go through the wall opening and start using the jump domiciliation to escape .
Fly to the Earthmover’s head
This method bypass function through the Earthmover ’s inside and select you straight to the Earthmover ’s head . utilize the Rocket Launcher to launch the rockets and the Whiplash to grab the rocket and expend it to fell upwards . replicate the method until you attain the top of the Earthmover , and simply bear upon its head to put down it . Drop down to the parachuting launchpad at the end of the level to reach out the ending .
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