make up one’s mind which to play , or choose both !

When Lords of the Fallen was first shown , many thought it was DLC or a subsequence to Elden Ring due to their exchangeable appearance . However , this is not the case , with the two being from different studio apartment . But fans still equate the two , and we ’ve broken down what you could expect to be alike and different between Lords of the Fallen and Elden Ring .

Lords of the Fallen vs Elden Ring - Which is better?

finally , the pick do down to your predilection . Elden Ring can be considered one of the great souls - like games and FromSoftware ’s best entry . Meanwhile , Lords of the Fallen direct to do matter otherwise and should give player a wide range of choice on how they approach the fight and dual worlds . It has eminent contender , but Lords of the Fallen puts its own spin on the genre , making it put up out equate to Elden Ring . agree out the law of similarity and differences below to make your conclusion .

Lords of the Fallen and Elden Ring similarities

The most obvious similarity is the souls - like gameplay of Elden Ring and Lords of the Fallen . Elden Ring is developed by FromSoftware , the king of the literary genre , while Lords of the Fallen is by raw studio apartment Hexworks . Each plot has departure in how combat work , but you may await stern foe approach pattern and tight action . player have alternative for melee or conjuring trick chassis bet on their preference .

Related : Is Lords of the Fallen on Game Pass ?

foe design and the world also have standardized face , sport non-white and twisted creature , frightening humanoids , and jumbo monsters . The aesthetics for both are heavily medieval fantastic with a downcast world - ending aesthetic . Those who enjoy Elden Ring will feel right at home with Lords of the Fallen as they fight their room through a massive world satiate with danger .

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Another law of similarity is the increased accessibility in both game . Elden Ring incorporated more availableness , include manual saves , making set out into the game easy . Lords of the Fallen follows cause and has similar availableness options . Hexworks was right away barrack by the choices Elden Ring made when design Lords of the Fallen to be more accessible and accessible .

Related : How to add the Elden Ring ‘ Easy Mode ’ mod

Both game have PvP through invasion , in which players can duke it out by invading one another ’s game . These features can be turned off , but invasion are a core face of souls - alike game . Having PvP admit fan of this feature article to test their science against other players , and not just the AI , but being able to sprain it off keeps it from being forced on other instrumentalist .

Lords of the Fallen and Elden Ring differences

One of the main differences is how Lords of the Fallen and Elden Ring draw near their worlds . Elden Ring offers an assailable world for players to research — a first for souls - like , and a modification many fans enjoyed . Exploration was a huge part of Elden Ring , and is why the assailable public worked so well ; it allowed players to take on challenges and foreman in different orders and various playthroughs .

Creator of the Fallen favors the approach of onetime entries , featuring asemi - open world with tighter levels and are more linear with out of sight paths . However , it also has a unique crook where when you die in Axiom , you are ravish toUmbral , the moody side of the world . player can willingly search this area , but it contains greater dangers than the humankind of Axiom .

Colorado - op is let in in both games but role otherwise . Creator of the Fallen provides seamless Centennial State - op where you could wreak through the entire secret plan together , dropping in and out at any time . Elden Ring still has co - op but is more limited in how you could explore ; it is primarily used in boss fights .

For more information on Lords of the Fallen , check outHow to get the Dark Crusader class in Lords of the FallenandIs Lords of the Fallen co - op?on Pro Game Guides .