More Lost Lands ? Bonus !

Lost Lands is a serial of free tec - style roving biz that combine puzzle solving and mini - games with hidden object finding ( interchangeable to theAdventure Escape Mysteries ) in a mysterious world where realness and fantasy combine . In Chapter Eight , Sand Captivity , our hero Susan call for to find an artifact that is blot out somewhere in the Lost Lands .

Once she finds it and return home , however , that is n’t the ending of the story . Completing the independent game opens up a Bonus Chapter , in which untested Kiana heads back to the disoriented world to redeem the pee masses . If you ’re having trouble with any teaser or aim in this part of the game , read on for a full Lost Lands 8 Bonus Chapter walkthrough .

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How to complete Lost Lands 8 Sand Captivity Bonus Chapter

The incentive Chapter has 13 locations set across three areas , starting in The Forest . Do n’t be surprised to find markings on the images you do n’t use straight away , as you ’ll often come back to positioning later .

On the opening sieve in the forest , cluck the fruit bush in the left over - center ( 1a ) of the screen for a stopping point - up and pick up theDetailon the stone below it . Then click the bush to the left of the Sir Herbert Beerbohm Tree on the right to reveal asmoker(1b ) , go close up on it , and get a 2d Detail next to the chimney . Now click the bushes below the reveal tobacco user ( 1c ) to reveal a door , which will ask a tonality .

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Continue by click the itinerary in the middle distance , shortly examine thebag hanging on the tree(2a ) , then move ahead again to the next screen with the fork in the route . Click the wooden sign on the Sir Herbert Beerbohm Tree in the center of the filmdom at the T - junction ( 3a ) and grab theColored Detailfrom the close - up , then flick the fencing to the left of the tree diagram ( 3b ) for a conclusion - up and accumulate theStick .

Go back to the previous concealment and use the spliff to get thebox out of the Sir Herbert Beerbohm Tree , then cluck it on the ground for a close - up . Use the three detail on the front of the box to set about a puzzle . There is no trick or timing to it . just move the pieces until they adjust as per the instructions . Once candid , take the note , then take theUnfinished Totem , Knife , andBreadfrom the box .

The stone altar

Next , tap the roofed stone Lord’s table on the diametrical side of the route ( 2b ) for a end - up and place the bread on the Lord’s table . attempt to use the knife on the Unfinished Totem in your inventory to get a subject matter propose you might be capable to complete it with a sharper knife . Go back down the path to the T - joint and click the Harlan Fiske Stone paries blocking the path to the right hand ( 3c ) . Use the knife on the sharpening stone in the wall to gain aSharp Knife , then practice it in your inventory to gain theWolf Totem .

grade the wolf totem on the altar back on the old screen , and the independent image on it will beam blue and start a mini - game . Place and move out items so that only the Nail , Horseshoe , Candle , Bread , Scroll , Walnut , Feather , Water Bowl , Wolf Totem , and Leaf are on the primal Harlan Fisk Stone . With the teaser solved , take theStorm WhirligigandRoad Signfrom inside the altar .

Go back to the T - conjugation and tie the route foretoken to the tree diagram , then snap the left footpath to move to a cave entering . penetrate the chain ’s block ( 4a ) for a close - up and take theDetailon the ground by its hold , then get across the dark cave entry to go inside . Remove the textile from thewooden chest(5a ) and snap it for a stopping point - up , then apply the item on the front gore of the chest to set out the next puzzle .

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splay the circle by click the button on its left field and right . To complete the puzzler , click : left , right , left , correct , leftover , right , right , left . Take theTrowelfrom the now - open chest .

The Bucket in the hole

tap thestrawpiled on the rightfield of the cave ( 5b ) , thenclick on the ropeon the hay until you reveal , and then heart-to-heart , an entrance to a hole in the solid ground . press the cakehole to find that you need a light germ . Click back to the wooden chest of drawers and get a Mirror Shard from inwardly . habituate the shard on the dark hole in the straw to see a bucket at the bottom .

Get a close - up of the large cauldron in the midsection of the cave ( 5c ) , and get theScoopon the bottom right of it . Examine the light come from the back of the cave , and use the Georgia home boy to collect theProsthesis with Hookthat is just through the gap . Use the hook on the Mexican valium in the close - up of the dark hole , then clack the roofy again to raise the bucket . Get theKeyandGuide Discfrom inside the bucket , then take theBucketitself . apply the bucketful in the caldron to get piss , which gets you capture by Toto the trolling .

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discharge the simple-minded matching token puzzle to escape from the cage and also find the twoCorrect Platesfor the road sign . Take the bucket , which is on the base next to the cauldron , and this sentence use it successfully to get aBucket of Water . Go back outside the cave and use the pail of water on the Pulley System ( 4a ) to clean it . Use the pulley to drop the cage , which you’re able to unlock with your key .

Take theTraveller ’s Diary Pageand thePickfrom the corpse in the cage , then go back to the signpost at the T - junction . put back the round ’s signs with the correct one to open up a stash in the tree , from which you’re able to take aWeathervane . Now , utilise the pick on the wall to the rightfulness of the T - junction ( 3c ) and head that way over the bridge .

Gateway to Pumpkinton

Take theStained Glass Piecefrom the Pumpkinton sign ( 6a ) , then tap the ladder on the floor ( 6b ) . apply the knife on the rope on the ladder , seize a secondStained Glass Piecefrom the floor in the close - up , then press the run once more to stand it up against the rampart . Click the top of the column next to the run ( 6c ) and get anotherGuide Disc , before adding the weather vane to the pillar .

Select the storm whirligig in your stocktaking and press the vane you just place toactivate the two pillars . To manoeuver the push from the pillars into the logic gate , you take touse one of the Guide Discs on each pillar . Once placed , sink in the way arrow : right , right , right , unexpended ( it is the same for both pillars ) . Now you may complete the weak puzzle ( see above ) on the gate to open it .

Go through the gate and ascertain the cut scene . Now collect threeStained Glass Pieces(7a , b , and c ) from the screen with the well and carthorse . Click thegateat the back of the area ( 7d ) and go through .

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After verbalise to the son and looking at the window ( 8a ) he will give you aStained Glass Piece , but you need four more to complete the window . Click the pumpkin patch ( 8b ) until you find one ( and alsoPart of the Pattern ) , plus the woodpile ( 8c ) and the garden cart ( 8d ) . The final small-arm is on the chairman ( 8e ) . Use the pieces on the window and complete the jigsaw to gain theKeyto undefended the front doorway ( there ’s a pic of the complete reciprocating saw at the very bottom of this templet if you ’re clamber with it ) .

Inside the secretary’s house

Click the green carpet to roll it back and let on a hole door . Click the trapdoor to see the hamster hole and see something inside you need . Now click the cabinet ( 9a ) to open it . And the door inside it , to get the Sunflower . Head back to the wells and carthorse blind , take someGrainfrom the go-cart ( 7c ) , then add the Sunflower disc to the cover of the well ( 7b ) to let on a puzzle . To dispatch it , habituate the image below and click the follow sprocket the precise number of time in this sequence:3xB,3xH,3xF,3xE,3xD,3xC,3xA,2xB,3xE,3xA. When the lid opens , take the secondPart of the Pattern .

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Back inside the Secretary ’s home , flick on the fireplace ( 9b ) , and in the finis - up , employ the grain on the hamster hole . Once the hamster is eating it , go back to the other hamster hole by the bunker door and take a thirdPart of the Pattern .   Get a close - up of the cabinet on the rightfulness of the elbow room ( 9c ) and use the three parts of the figure to complete the circuit and afford it .

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Once open , take theWorkpiece , Paper , andKey , then click the pile of paper so one is ready to depict on . The tonality opens the trapdoor into the root cellar , which amount to another uncomplicated item - matching puzzle . Once completed , you ’ll come out with theAxe . Go outdoors and employ the axe on the stump ( 8c ) to getFirewoodand position it ( along with the newspaper publisher ) in the hearth ( 9b ) .

The hobbit’s home

Go right back to the first screen in the forest and expend the trowel by the Sir Herbert Beerbohm Tree rostrum ( 1d ) . You ’ll find aMagic Lighterburied here . Use it to light the fire in the Secretary ’s House , use the workpiece in the attack to make then collect aDrawing Coal , then use the coal on the paper in the locker ( 9c ) to cast the simulacrum you need . After a retentive cut view , you get anotherKey .

Go back once more to the opening screen in the forest and utilise the key to open up the door to the hobbit home ( 1c ) . Get thePotion Recipefrom the box at the back of the room ( 10a ) and launch the boxful to get theTubeandEmpty Flask . Then click the longer boxwood next to it ( 10b ) for your next puzzle ( root below , note the cardinal quad is clicked double ) . With the box open air , discover the 15 board gameChipsinside .

While in the hobbit trap , tick the skin on the bed twice ( 10c ) to reveal the game loge and tote up the 15 chips to claim theBoard Game . In the same finale - up , click the purple cloth under the bed to reveal theJigsaw . Now click the cooking area on the other side of the way ( 10d ) . Grab theScrewdriverfrom inside the stove , dawn theWoodnext to the range to put it within , and practice your Magic Lighter to set off the firing in the stove .

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Making the potion

Use the Jigsaw on the Tube to get aSharp Tubethen head outdoors and apply the screwdriver on the chimney to hit the chapeau . come home the top of the chimney to find it forget . sink in back to the yield tree ( 1a ) and get someLeprechaun Eyesberries from it , then go north to the altar ( 2b ) and collect theShell . Go north to the T - junction and use the acute pin on the conifer tree diagram ( 3d ) , then use the axe on the pipe , and the flask on the pipe , to make theConiferous Juice . At the cave entry , grab theBucket(4a ) and use the knife to get somePyramid Mushrooms(4b ) .

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Now head outside the Secretary ’s House and use the knife on the plant in the lawn cart ( 8d ) to getBellflowers . question to the south to the well and get aDry Fishfrom the line ( 7e ) , and some pee from the well ( 7b ) to earn aBucket with Water . enter the potion formula Good Book , and utilize the item pictured on it : bucket , bellflower , mushrooms , fish , berries , plate , and juice , to get theIngredientsitem .

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Go back to the hobbit ’s open fireplace ( 10d ) , grab theFireplace Pokerby the oven door , then go outside and use it on the chimney to clear it . Back inside , put the component on the preparation parry ( 10d ) and follow the formula by get across the Good Book on the worktop . You now have thePotion .

Beating Toto the troll

Go back to the troll ’s cave and spill the beans to Toto , beat him at the miniskirt - game ( you ca n’t lose ) , then exit the cave through the openhanded new trap in the back wall to the funicular . Click the incoming to the automobile twice to get a close - up ( 11a ) , click the pulley to find it is n’t mold , and grab theLidand aWheelfrom the floor in spite of appearance . break up up aWheelfrom the rocks ( 11b ) , and another from the box seat holding the car on the wire ( 11c ) . habituate your magic light on the stuck mechanism ( 11d ) , which cauterise aside the grass .

Click the stuck mechanism which releases your fourthWheel , then seek the now burn grass ( 11e ) for two more . employ the Axe on the wooden crate ( 11f ) to get the seventhWheel , and your knife on the satchel in the car ( 11a ) to get the finalWheel , theChain , and theScheme .

Use the wheels and the scheme on the metallic element box ( 11c ) to start a very unsubdivided puzzle , where you simply follow the diagram ’s instructions . Now use the chain and the lid on the metal loge , go into the car ( 11a ) , click the brake manage on the right wing , then the pulley lever to go down in the funicular .

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On the next screen , use the potion on the water ( to the left of the gravy holder ) to get to the final undercut fit . Congratulations !

Do you make out mystery puzzle game ? Then do n’t miss ourAbandoned Walkthrough & Puzzle SolutionsandAbandoned 2 Walkthrough and Puzzle Solutionshere at Pro Game Guides !

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