Get ready , layer one !
The horror musical style has been fertile ground for gaming in recent year and as with most play trends , this has spread to Roblox . There is plenty of room for imagination , as games likeDoorshave shown , with tenseness and jump panic being great tools for game developer . If you cast in some slick puzzles and exploration , as the Myth - breathe in Scotomaphobia does , then you have the formula for a hit . If you ’re struggling to obtain your path on the first few levels as I did , read on for my Scotomaphobia walkthrough for layers one and two .
How to complete Scotomaphobia Layers 1 and 2
What make believe Scotomaphobia both tricky and interesting is the fact it is anopen world split into levels , rather than your typical labyrinth or construction . This mean you have more of an exploration feel and may have to backtrack . But the secret plan has a number of layer , meaning that you do have a sense of progress and the atonement of advancing as you go .
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If you do n’t want a all over walkthrough , look for theplaques you ’ll see on the walls , andnotes on the basis . These sometimes just give bits of fib , but can also give youhints as to how to perfect levels . Also , remark you ’re going to have to be agood jumperto complete this secret plan ! There are some really tricky startle to make , often in the darkness and in danger , so it can be very frustrative .
Death and advancement
mark that youcan’t altogether diein Scotomaphobia . If something gets you , you ’ll go through one of a serial ofcreepy cut scenes(I do n’t know how many there are , but I ’ve determine a few … ) and thenreemerge at the scratch of the Layeryou die on .
Also , note that you ’re part in a grouping with the other actor you ’re on a level with . This means that if someone solves a puzzle , all the players on that Layer get the benefit . So when one someone breaks into the mine ( below ) to get to Layer Two , you ’ll all fall together . However , onLayer Two , while some of the body of work can be done for you , you ’re still going toneed to accumulate the Silver Crystals .
Scotomaphobia walkthrough: Layer One
You arrive on Layer One at the get-go of a long itinerary that leads fore into the mist . Immediatelyturn around and go up the cliffs behind you , head a littleto the rightuntil you see abridgegoing into the mist . Walk along it and grab theTrowelat the end . hail back from the bridge to where you climbed up and go across to thegraveyard on the drop now to your right wing . Findheadstone 24 , utilize the trowel , and get theKeythere .
Go to thehouse , enter with the key , andtake the Axe . Use the Axe on theplanks blocking the mine entrancethat is at the end of the long path , and down you go to Layer Two .
Scotomaphobia walkthrough: Layer Two
emerge from the elevator , you ’ll be in a great cave and there ’s aBlue Fire Pitjust in front of you . These areTeleport Pointsthat allow you to get around the function , so check that to interact with any others you find later to alternate them on . Some of these are mechanically available , while others you ’ll call for toactivate yourself(you’ll see a list of useable locations at any teleport point ) .
The key to survival early in Layer Two isstaying in the igniter . Keep as close to the torch as possible . If you wander too far , sorry fingers will start to appear at the sides of your cover . If they occupy the screen , you ’ll restart at the entrance from the lift . Your first business is to gostraight ahead and across the chasm , jumping from plinth to plinth . The bright lighter on the other side is the entrance to Layer Three but no , it ’s not that easy . If there is aGlowing Silver Crystal Ballhere , interact with it , as these are the keystone to move on from this Layer . Collect them all , and you may kick the bucket through the glowing livid doorway .
Puzzle 1: Guidance
This is in the room with theGuidance teleport location . From facing the glowing doorway to Layer Three , turn leave behind and jump until you see aledge on the cliff wall on your rightfulness . Go across here on the ledge , make a couple of jumps as you go , then do around the corner ( pictured above ) and keep keep up until there is apoint where you’re able to climb up up . At the top , jump justly onto another shelf , then right jump-start again across the corner , to get to a tip where you canjump up to flat flat coat above . This is a very tricky jumping department .
On the ledge above you ’ll find acave entranceand inside amap with a wireless next to it . move near the wireless triggers it . Someone is trap in a labyrinth and you need tolisten to what they saywhile looking at the map on the level to channelize them through . you’re able to work out where they are byhow they discover what ’s around them . We ca n’t tell you more , as the map is arbitrarily sire , but the radio yield you full instructions . When complete , a door will open in the room . Only one player needs to do this .
Once they ’re safe , a new exit seem from the cave you ’re in . Go through to find another cave with a lot ofwater on the floor . While you’re able to mostly take the air in the water , attend out for adark presencethat swims around in it . If this get you , yup , you ’re deadened . Plus , you still have the darkness creature to contend with ! But not for farseeing .
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Eventually , you ’ll come to along bridgeafter follow a analogue path through the water . By the bridge , you ’ll see atorch on the ground . peck this up , and you no longer need to worry about the darkness . Go across the bridge , walk right , andclimb up the ledgeson the paries until you get to a small disruption in the rampart . Go in and seize theGlowing Silver Crystalfrom the statue .
Puzzle 2: Hub
This is at theHub Teleport fix , but you could get there byjumping down from the long bridgeyou just cross onto the large bridge circuit below it . The area hassix tent , and you require to interact with thefirst one on the rightwhich has achart on the floornext to it . The key is to interact with the other collapsible shelter to getcluesso that you canmatch each Hero with a location and a time of year .
Once done , talk to the first creature will get you the nextSilver Crystal . Now oral sex between the two back tents on the right side andacross a few parachuting to a big Temple . Take the Crystal in front of the Altar here . If someone has puzzle out the puzzle already , you just need to go and get your Crystal .
The Tower
you may do this before you do the puzzles above , but it ’s atricky jumping and climbing challengemade much less nerve-racking by havinga flannel mullein ! Go as if you were head to the Guidance cave but keep jumping fore to the tower , you ’ll see rather than conk out right and up the drop-off edge . skip and climb the towboat to the top , where you ’ll find your nextSilver Crystal .
Trial by Fire
Teleport back to the Hub and look for asmall path heading left from the first tent on the left field , next to theblue firing pit . You have to lam and jump in the dark ( unless you have a torch ) to get to it quickly but once there and lit you ’re good and have theTrial by Fire teleport location .
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From this new teleport spot , expect right into the darknessagain . You need to leap along a path here , but the difficulty is if you have your torch on , a fire creature gets you , and if you do n’t , the darkness animal does . You need toalternate between having your great mullein on and offto make your way along the path . When you make it to the end , turn left and derail down to the attack pityou can see below . wax up the mossat the bottom , then parachute across the pillar to another flame pit where you’re able to grab your nextSilver Crystal .
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Puzzle 3: Cardinal
If you ’re face the glowing entrance to Layer Three , call on justly and stand out across the pillars until you see amine ingress to your right . Jump across to it and go in . You ’ll be in a room with four exits , a compass on the trading floor , and theCardinal teleport pip . Using the range on the floor as your usher ( red is north ) , you ’ll necessitate to exit the roomeast , north , south , south , north , and finallywestto enter a elbow room with aSilver Crystal inside . Each room you enter before then looks indistinguishable , which can make this tricky to keep track of .
And that ’s it ! you’re able to nowhead back to the entrance to Layer Threeand walk through . Good chance !
For more Roblox biz guides , check outHow to get all keys in Cheese EscapeorHow to get all badges in Forgotten Memorieshere at Pro Game Guides !
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