Wo Long Fallen Dynasty is a double - butt blade .

Wo Long Fallen Dynasty , recrudesce by Team Ninja , the studio behind the excellent souls - same Nioh Franchise , has retell on its Action RPG recipe to make a novel compelling game that unfortunately suffers some of the core issues as its predecessors . As a rooter of deep fight system and build mixture , I spent many hours tinkering with unlike weapons , spells , and warlike artistic production throughout my playday . Tackling the varied battlefields and progressing through the world was vastly enjoyable ; that was until the biz get hold of over for its heavy taradiddle moments , or my experience was interrupted by several performance upshot that really hold back what is otherwise an fantabulous game .

Gameplay

The actor ’s journeying in Wo Long is intermit up into various battlefields , consisting of small explorable areas fill with enemies to press , chests to open , and mystery to find . These environments are varied in their layout and location , which kept me engaged throughout . Each part of the chronicle is broken into three to four Main Battlefields and various Sub Battlefields . Sub Battlefields are junior-grade objectives you could prefer to complete ; these missions are often utmost challenges that are heavy than the independent campaign .

A new add-on is the Morale rank arrangement ; each Battlefield has its Morale Rank , representing the player ’s strength and how much price enemies deal . Increasing this rank on every Battlefield , freestanding from my overall level and build , became tedious after the first 20 hours of repeating this process . With each fresh Battlefield , you need to begin this summons again . While exploring these locales was pleasurable , I eventually became tired of being force to search every area for cover passageways that may increase my Morale rank .

Score:4/5

Article image

Narrative

Wo Long takes position during the Han Dynasty of ancient China . let no connectedness to the reference material , It was difficult to connect with the rotating roll of characters as you travel between each major battle . New characters are usher in almost every turn , just for expo dumps , before disappearing into the background . When characters are n’t explaining the story to you , it ’s presented in a wall of text edition on load screens to fill you in on some upshot already buy the farm .

Wo Long ’s story shin with pacing as you regularly time leap between years of the Han Dynasty without explaining what bechance during those year gaps . I found no connective to any of the dramatis personae , or their personal journeys , leaving the narration hard to bask when it rip you by from the combat , Wo Long ’s best element .

Score:1/5

Article image

Screenshot by Pro Game Guides

associate : Does Wo Long Fallen Dynasty have diachronic characters ?

Combat

Action RPGs are made or stop by their combat system . Wo Long ’s fundamental mechanic in fight is the Spirit Gauge . This Gauge takes the place of traditional mana and stamina saloon ; every legal action , be it ramble a charm , blocking , elude , etc . , will consume your Spirit Gauge , while performing cocksure actions such as attack the enemy or successfully deflecting an attack will increase your Spirit Gauge .

Evolving on the burst counter mechanic from Nioh 2 , deflecting a critical black eye can break an enemy ’s Spirit Gauge , leaving them open for immense equipment casualty to their Spirit Gauge and the potential to split up their stance . However , if you mistime this , you ’ll be in the line of flame for a potentially one - shotting power . I find the risk - reward determination of these second extremely satisfying , especially when put down a perfect deflect .

Wo Long also has 13 artillery categories and many weapon , stats , martial arts , and Wizardry Spells . The figure assortment here is cryptic , with several alone ways to show your usage persona with how you tackle armed combat . I thoroughly enjoyed the introduction of liberal character respeccing combined with the Battle Sets , allowing you to lay aside a soma and instantly tack between them .

Article image

Screenshot by Pro Game Guides

Score:5/5

Performance

regrettably , the worst element is the game ’s microcomputer Performance ; I try the game on an AMD Ryzen 7900x and RTX 3080 arrangement and could not regularly hit 60 FPS at either 1440p or 1080p regardless of the in - game options . The biz has random stuttering issues or function where it will completely slack down , almost in dull move , despite being above 30 FPS . I know the same problems on my RTX 3060 gaming laptop computer , which could not get 60 FPS with every place setting on blue running a 1080p resolve . This is disappointing for a biz that involve precise timing for head off tone-beginning and vivid boss fights .

to boot , Wo Long is n’t a well - search game , no matter of your place setting . Texture caliber is low throughout , with often cloudy surroundings as the lighting system shin to articulate distance and objects clearly . Rain - infest battlefield are especially poor playing and looking due to the particle effect on the screen ; it can be knockout to determine what ’s the environment , what ’s the enemy , and what is an explorable landscape painting in these moments . While these technological limitations were constant issues throughout my experience , I was still capable to remain on the journeying thanks to the satisfying scrap loop topology and thrill of seeing the next foreman .

Score:2/5

Article image

Screenshot by Pro Game Guides

Enemy and Boss Design

Second to combat , quality enemy design is a must for the Action RPG literary genre . gratefully , Wo Long succeeded in this department with some minor shortcomings . Enemy design is self-colored ; however , after 10 hour , you have get wind most of the game ’s enemies . Wo Long does an fantabulous caper of remixing these enemies into interesting encounters , including high earth and potential stealth pick that keep them bracing over the biz ’s narrative .

Boss design is pip - and - miss . While every boss I encountered was unique and look prima , the encounters ask to be balanced equally across my playtime . Some pregnant final hirer encounters were too easy , on the face of it escape a trick or two to pull out out at the role player , while others had too many tricks . It took hour to con their attacks , even with the help of your AI allies .

Score:3/5

Article image

Screenshot by Pro Game Guides

Verdict: An Action RPG Success, but a technical failure.

Wo Long fall Dynasty succeeds in being a complex , deep , and engage action RPG with satisfying a fighting loop and some political boss highlights . The narration and performance shortcomings are hard to ignore , and your fuel consumption rate may vary as a result . I still believe that Wo Long Fallen Dynasty is a biz deserving your time once the technological limitation , at least on PC , have been separate .

For more entropy on Wo Long : fall Dynasty , insure outBest mode to farm experience in the Wo Long Fallen Dynasty DemoandWhat carries over from the Wo Long Fallen Dynasty demo?on Pro Game Guides .

Article image

Screenshot by Pro Game Guides

Article image